WORK IN PROGRESS
Game mechanics. Players will require to choose one class that will represent available skills for characters.
Class name are more technical description. For example from game perspective Warrior is technical name, but players can say that he is soldier, assassin, barbarian or any othar name that fits.
Warrior
Combat focused class with alternative names like Soldier, Fighter, Barbarian, Ranger, Knight, Archer, Assassin, Barfighter, Slapping Champion, Prison Guard, Prisoner, Ninja, Shaolin Monk, Mercenary, Bounty Hunter, Cowboy, Executioner etc.
Mage
Combat focused class with alternative names like Wizard, Sorcerer, Warlock, Witch, Evoker, Bloodmage, Necromancer, Illosionist, Ocultist etc.
Cultist
Support focused class with alternative names like Priest, Shaman, Pastor, Monk, Guru, Cleric, Missionary, Demon, Angel, Druid, Voodomaster, Spiritualist, Exorcist, Sectant, Theologian, Inquisitor, Archbishop etc.
Explorer
Support focused class with alternative names like Scouth, Pathfinder, Trader, Oligarch, Businessman, Capitalist, Influencer, Celebrity, Bartender, Zeppelin Captain, Pawnbroker, Thief, Fence Owner, Broker, Shopkeeper, Vendor, Contrabandist, Highwayman etc.
Guildmaster
Social focused class with alternative names like Miner, Blacksmith, Carpenter, Woodcutter, Brewmaster, Shipbuilder, Alchemist, Enchanter, Engineer, Scientist, Mechanic, Artist, Technician, Artisan, Stonecutter, Arcane Network Hacker, Counterfeiter etc.
Statesman
Social focused class with alternative names like Noble, Diplomat, Ambassador, Envoy, Bureaucrat, Tax Agent, Politician, Aristocrat, Spy, Elder, Tribal Chief, Journalist, PR Specialist, Investigator, Postman, Nazgul, Steward etc.